Star Wars The Old Republic Will Be Far Bigger Than Any BioWare Game, Will Contain Characters From KOTOR

BioWare has said that Star Wars: The Old Republic MMO will be “far, far, far bigger” than any other BioWare game.

Each class will have its own story line, with full conversations, context and choice. There will be twelve different classes.

In an interview with VG247, writing director Daniel Erickson said:

“One of the really interesting things about doing the game this way is – because we were pushing for replayability, pushing for people to be able to have very separate experiences – we got to do something we’ve never been able to do before, which is fully individualized stories

So if we’re talking about a Baldur’s Gate or any role-playing game, you have to do a kind of general story. We don’t know if you’re a mage or if you’re a warrior. We just kind of have to make it work. Now, with the backstories, we have a smuggler-specific RPG. You can roll a smuggler, and he’s got a crazy story. And it’s funny, and he’s got ridiculous lines, and he’s always in over his head, and everything’s always going wrong, and you can flirt with everything that moves. And then you go and roll a bounty hunter, and it’s much more serious. He’s sort of a gunslinger, and he’s one man with a gun making his way in the world.

They’re like completely different RPGs that you would have never gotten to see. And the big one of course – that people are still trying to get their heads around – is that if you played that smuggler RPG, and you played that from the beginning all the way to the end, and then you decided ‘I want something new,’ and you played the bounty hunter all the way to the end, you would not see one piece of repeated content.

But no quests, no quest-givers, no NPCs, and not one line of dialogue. It’s massively massive.

One playthrough is far, far, far bigger than anything we’ve ever done before.”

Star Wars The Old Republic

Gamers who played Knights of The Old Republic 1 & 2 was probably let down by the abrupt ending.

BioWare has told VG247 that those questions will be answered in The Old Republic:

“There are going to be a great deal of questions answered from KOTOR 1 and KOTOR 2 in our game,” writing director Daniel Erickson told VG247 in an interview during E3.

The thing with KOTOR 2 is that it was a very Jedi-specific plot. The Jedi were very much ravaged by it, and we talk about that in the timeline – trying to rebuild the Jedi. But it was not as large a galactic piece. So there are a lot of factions and things that aren’t actually affected by it,” he added when asked about the Obsidian-developed KOTOR 2’s place in the Star Wars canon.

Also, we’d always worked in the fact that Revan and Malak were, in fact, involved with the Sith emperor himself, and it’s really why we touch back on KOTOR a lot.”

Get ready folks. Star Wars: The Old Republic is scheduled for a spring 2011 release only on the PC.

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Written By on June 20th, 2010 Categories: News, PC Tags:

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